About

Hi I’m Scott! I’m an Unreal Engine Technical Artist in the VFX industry right now working on realtime virtual production for feature film.

I’ve been working within 3D visualization for about 5/6 years now.
I specialize in producing and implementing realtime solutions for renders and animations over a whole host of areas such as Product, Architecture, Automotive, Game and more.

In my spare time I like pushing myself on personal projects in Unreal Engine. Understanding new emerging technology and creating concepts and ideas to utilize them.

 

I also like exploring the highlands.