Hi I’m Scott! I’m an Unreal Engine Technical Artist in the VFX industry right now working on realtime virtual production for feature film.
I’ve been working within 3D visualization for about 5/6 years now. I specialize in producing and implementing realtime solutions for renders and animations over a whole host of areas such as Product, Architecture, Automotive, Game and more.
In my spare time I like pushing myself on personal projects in Unreal Engine. Understanding new emerging technology and creating concepts and ideas to utilize them.