Archviz Kitchen (WIP)

Archviz Kitchen (WIP)

THE MAKING OF

The aim of this project was to give me a deeper understanding of archviz in game engines. Using the Unreal Studio beta for UE4 the integration of Substance Source plugin with the engine was seamless and I was quickly able to produce some rough renders of my kitchen scene to reach the point where I am right now.

In game flythrough

Different lighting scenarios

Maya Arnold journey and UE4 shots

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